Posts mit dem Label marketing werden angezeigt. Alle Posts anzeigen
Posts mit dem Label marketing werden angezeigt. Alle Posts anzeigen

Samstag, 7. Mai 2016

7 Tips for Your Indie Game Marketing

I've been observing Twitter for a long time now, trying to figure out marketing tricks and also acquiring the mindset that successful marketing requires. It's a hard thing to do when you're naturally shy and rather introverted like me. However, there are a couple of things that I figured out and that you might find very useful, too.

So here's the list of 7 tips for your indie game marketing:

  • 1 - Find out how your audience ticks. There's certain wordings that are more catchy than others - and therefore may grant you more interest and retweets. You have to choose your words in a way your target audience can relate to.

  • 2 - Always include images, or even better, videos to your posts and tweets. This will grant you a larger chance of engagement.

  • 3 - In general it's recommended helping and serving your target audience with your products or services. Expressing that helps too.

  • 4 - Keep your wording and posts personal, enthusiastic and honest. It will show your audience that you, after all, are human too, and not a untouchable corporate entity. Share your story and add your own flavor. Your passion needs to be contagious!

  • 5 - Always keep a link to your platform (blog, website) on your profiles. This allows you to let interested people find more of what you do. Also do this when creating content (graphs, pictures, screenshots, memes...). Keep a link to your site as watermark on those. In case your content spreads on the internet, the source (your blog, facebook site, twitter handle...) will also spread. It's not going to give you extra exposure directly, but may create more awareness: "Oh look, I've seen this somewhere before, I want to know what it is!". I admit, I am slacking on this one at times!

  • 6 - Use humor to make your content more interesting (and memorable). Humorously showing a newly discovered bug feature in your game is worth a couple of additional clicks.

  • 7 - Ask your audience what it wants (e.g. with polls). There are studies out there that indicate certain trends. While without doubt helpful to figure out a direction, these trends may not apply fully to your own audience. This is why it's important to figure out what YOUR audience wants - not the one who participated in those studies. After all, your audience could be a very special subset that behaves very differently. This can help your ability to detect trends. And only a flexible and adaptable salesman or saleswoman is a good one!


Summary



I want to encourage you to experiment by yourself. Trial and error are one of the best teachers. Then write down your results and share them with the world. Be like a scientist! That alone can drive your engagement into new highs. It does for me ever since I started doing it, and it's been only a couple of days! Imagine what would be in a span of a few months. Exciting!

Sonntag, 20. Dezember 2015

How To Make Your Game Articles More Interesting


Browsing IndieDB and a few other games sites I have noticed many indie dev folks write very dry and boring articles about their games and development, often bloated with technical details (to be fair, it happens to me too sometimes). Being a dev myself, that doesn't bother me, but most readers will click these articles away after just a few paragraphs or even sentences. I think that's a missed opportunity to grow an audience right there.



So how can you possibly make your articles more attractive? 


How do you write an interesting and compelling article?


How do you make people stick around with you longer?






Having read and observed quite a bit about this topic, I have compiled a list that may help achieving this.

  • Add all kinds of multimedia content (gifs/videos, pictures) to your article.
    If you blog about games, your pictures and gifs you post doesn't necessarily need to be about games. E.g. when talking about making music, you might write: "Don't be like a keyboard cat", followed by the appropriate cat gif and by a set of do's and don't's. You probably notice I've done this above.


  • To allow people to quickly skim over your article, divide it into small sections with headlines.
    Some people do not want to bother reading everything, just the parts that seem interesting to them (I'm like that, too). You can keep your sections as short as possible by using pictures to split up large texts into smaller chunks that are easier to read. 

  • Use an interesting format that goes along with your content.
    Important statements in bold or as headlines, whitespace and images to create reading pauses, allowing the reader to contemplate what was read. Each time you're writing an article, imagine you're orchestrating a little movie into your reader's heads.

  • Use a writing style that includes humor, wit and lyrical means.
    For example, make use of
    metaphors, aliteration, hyperbole, rhetoric... How about adding a witty headline? The possibilities are endless. Feel free to play around and develop your own style.

  • Put your own stamp on it, keep it personal and engaging!
    Add an interesting story if possible. Tell a tale or anecdote serving as a transition to what you are trying to tell and sell. Tell us how this one bug you discovered yesterday was turned into a feature!

  • Less is more, keep it short.
    Don't bloat your article with too much technical details. Avoid text walls!
    Make your audience (including the not so tech-savvy ones) interested for more, so he or she comes back to you. You can, of course, e.g. briefly explain how your game mechanics work, but I suggest creating a separated, more technical article intended for fellow devs and technically interested people.

  • Spread your content. Instead of trying to put all of your material into one post, it's often better to make two posts. Firstly, you can market those posts at different times (more people will see it) and also have more articles to spread around on your social networks. Secondly, by disclosing a bit less information readers are likelier to come back to you for more.


Feel free to add your own suggestion in the comments! Feedback is welcome and appreciated!